Unity Development Quiz Review

Unity Development Quiz Review

University

20 Qs

quiz-placeholder

Similar activities

Principles of 3D Animation Midterm Exam 2021-2022

Principles of 3D Animation Midterm Exam 2021-2022

University

25 Qs

Introduction to Multimedia

Introduction to Multimedia

12th Grade - University

16 Qs

Unity Animation System Quiz

Unity Animation System Quiz

University

20 Qs

Adobe Animate 2020 Quiz 2

Adobe Animate 2020 Quiz 2

University

15 Qs

Unity Development Quiz

Unity Development Quiz

University

20 Qs

Computer Animation and Multimedia

Computer Animation and Multimedia

University

20 Qs

Vistacreate

Vistacreate

University

15 Qs

Multimedia

Multimedia

12th Grade - University

20 Qs

Unity Development Quiz Review

Unity Development Quiz Review

Assessment

Quiz

Computers

University

Hard

Created by

Nguyen Thien Phuc (FE FPTU BD)

Used 1+ times

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is the primary advantage of using the Unity Input System over the old Input Manager?

It supports multiple devices and remappable controls.

It is easier to use for basic keyboard input.

It does not require event-driven programming.

It automatically configures controls for all game genres.

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How do you correctly transition between animations in Unity using the Animator Controller?

animator.Play("RunAnimation");

animator.SetTrigger("Run");

animator.SetAnimation("Run");

animator.SwitchAnimation("Run");

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is the correct way to dynamically adjust an animation parameter in Unity?

animator.SetFloat("Speed", 5f);

animator.Speed = 5f;

animator.UpdateSpeed(5f);

animator.SetAnimationSpeed("Speed", 5f);

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is the benefit of using a Coroutine in Unity?

It allows executing code in parallel without blocking the main thread.

It speeds up execution by running on a separate CPU core.

It prevents memory leaks when loading new scenes.

It reduces CPU usage by running background tasks.

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How can you pause a Coroutine in Unity for 2 seconds?

yield return new WaitForSeconds(2f);

Thread.Sleep(2000);

Coroutine.Wait(2f);

Delay(2f);

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is the correct way to check if an Animator has reached the end of an animation clip?

if (animator.GetCurrentAnimatorStateInfo(0).normalizedTime >= 1.0f)

if (animator.GetState().IsComplete())

if (animator.AnimationEnded())

if (animator.currentClip.endTime == Time.time)

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which technique is best for optimizing performance when instantiating multiple objects in Unity?

Use Instantiate() in Update().

Use object pooling to reuse inactive objects.

Destroy objects immediately after use.

Use Resources.Load() to create objects dynamically.

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?