Adventuring

Adventuring

6th Grade

14 Qs

quiz-placeholder

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Adventuring

Adventuring

Assessment

Quiz

Other

6th Grade

Hard

Created by

Sarah Clements

FREE Resource

14 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of Chapter 8: Adventuring?

Exploring ancient tombs and ruins

Learning about character creation

Understanding magic spells

Building a character's backstory

Answer explanation

Chapter 8: Adventuring primarily focuses on exploring ancient tombs and ruins, highlighting the excitement and challenges of uncovering hidden treasures and secrets in these mysterious locations.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens if characters travel beyond 8 hours in a forced march?

They must make a Constitution saving throw

They gain extra experience points

They find hidden treasures

They automatically succeed in their quest

Answer explanation

When characters travel beyond 8 hours in a forced march, they must make a Constitution saving throw to avoid exhaustion. This reflects the physical toll of extended travel.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the effect of traveling at a fast pace on Wisdom (Perception) scores?

+5 bonus

-5 penalty

No effect

+10 bonus

Answer explanation

Traveling at a fast pace can lead to distractions and reduced awareness, resulting in a -5 penalty to Wisdom (Perception) scores. This reflects the difficulty in maintaining focus while moving quickly.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is required to move through difficult terrain?

Double the normal speed

Half the normal speed

Normal speed

Triple the normal speed

Answer explanation

To navigate difficult terrain, one must reduce their speed to half the normal pace. This allows for careful movement and reduces the risk of injury or getting stuck.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the effect of a successful DC 10 Dexterity (Acrobatics) check when jumping?

You land prone

You land safely

You jump higher

You jump farther

Answer explanation

A successful DC 10 Dexterity (Acrobatics) check when jumping means you land safely. This indicates that you have managed to control your landing, avoiding falling prone or any other negative outcomes.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How far can you extend your arms while jumping?

Half your height

Twice your height

Your full height

1.5 times your height

Answer explanation

When jumping, you can extend your arms to reach about 1.5 times your height. This accounts for both your vertical jump and the reach of your arms, making it the most accurate choice.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using passive Wisdom (Perception) scores?

To increase speed

To notice hidden threats

To decrease danger

To improve strength

Answer explanation

Passive Wisdom (Perception) scores are used to notice hidden threats in the environment, allowing characters to detect dangers they might not actively be searching for.

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