Understanding Scratch in Pac-Man Game

Understanding Scratch in Pac-Man Game

Professional Development

10 Qs

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Understanding Scratch in Pac-Man Game

Understanding Scratch in Pac-Man Game

Assessment

Quiz

Fun

Professional Development

Medium

Created by

Mr Massett

Used 6+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a variable in Scratch?

A type of sprite that moves around the screen

A block that controls sound effects

A way to store and change values like score or player lives

A command to start the game

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of these is an example of selection in Scratch?

Pac-Man moves left when the left arrow key is pressed

A loop that repeats forever

Checking if Pac-Man touches a ghost and losing a life if true

Storing the highest score in a variable

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is iteration used in Scratch?

Running a loop multiple times, such as making the ghosts move continuously

Checking if a condition is met before running a script

Storing data like the player’s score

Changing the colour of a sprite

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is decomposition important when making a game like Pac-Man?

It makes the game run faster

It breaks the game into smaller parts, like programming Pac-Man’s movement separately from the ghosts

It allows the game to be played on different devices

It helps create more animations

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which statement best describes abstraction in Scratch?

Ignoring unnecessary details to simplify the game, like using a block to move Pac-Man instead of coding every step

Repeating a set of instructions forever

Storing numbers in a variable

Checking if Pac-Man has collected all the dots

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an algorithm in Scratch?

A character in the game

A step-by-step plan or set of instructions for solving a problem

A special variable that tracks time

A block that plays sounds

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of a variable in a Pac-Man game?

The background of the maze

The "Score" value that increases when Pac-Man eats a dot

The colour of the ghosts

The "forever" loop that moves Pac-Man

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