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Animation II Quiz

Authored by Jerome Suelto

Computers

11th Grade

Used 1+ times

Animation II Quiz
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42 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the squash and stretch principle in animation?

To create the illusion of weight and flexibility

To make objects appear rigid and stiff

To reduce the number of frames needed

To speed up the animation process

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a bouncing ball animation, when does the ball experience the most squash?

At the highest point of its bounce

Right before it stops moving

When it makes contact with the ground

While traveling upward

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens to an object's volume when squash and stretch are applied correctly?

It always becomes larger than the original size

It increases and decreases randomly

It remains consistent despite shape changes

It shrinks every time it stretches

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In character animation, how can squash and stretch be used effectively?

By avoiding any changes to the character's shape

By exaggerating movement to create a sense of liveliness

By keeping all movements at the same speed

By making every part of the body rigid

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following best represents a natural use of squash and stretch?

A rock stretching as it rolls down a hill

A steel ball squashing upon impact

A water balloon changing shape as it bounces

A wooden block bouncing like a rubber ball

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When animating a bouncing ball, what should happen to the ball as it moves upward after bouncing?

It should disappear for a few frames

It should remain completely circular

It should squash as it rises

It should stretch slightly to emphasize speed

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does squash and stretch contribute to the believability of an animation?

It adds randomness to the movement

It enhances realism by showing flexibility and reaction to forces

It makes movements appear stiff and mechanical

It slows down animation timing significantly

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