DIGITAL ANIMATION NCTVET Past Paper 20 questions

DIGITAL ANIMATION NCTVET Past Paper 20 questions

11th Grade

20 Qs

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DIGITAL ANIMATION NCTVET Past Paper 20 questions

DIGITAL ANIMATION NCTVET Past Paper 20 questions

Assessment

Quiz

Computers

11th Grade

Hard

Created by

Theresa Eccleston

Used 5+ times

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Tammoi is considering increasing the frame rate of an animation with sound synchronization. What effects should he expect?

Neither playback would change.

Both the audio and animation playback would increase.

The audio playback would be unaffected, but the animation playback would increase.

The audio playback would increase, but the animation playback would be unaffected.

Answer explanation

Increasing the frame rate affects the animation speed but not the audio playback, as they operate independently.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

An animation runs for 3 minutes. Calculate the number of frames used if the frame rate is 30 fps.

900

2700

4800

5400

Answer explanation

Multiply the duration in seconds by the frame rate

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You have completed an animation film accepted by most persons. However, the supervisor felt each scene was too short. To fix this problem without causing further errors, you must:

Start from scratch to perfect every single detail within each scene.

Increase the length of particular frames within each scene to lengthen the final product.

Decrease the frame rate of each individual scene and recompile the scene to create the final product.

Compile all scenes and lower the frame rate so all final products match the correct timing.

Answer explanation

Lengthening specific frames is the least disruptive method to increase duration.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are using Adobe Flash to create a scene. Select the EASIEST method of scrolling an object across the screen while it changes color.

Shape tweening

Motion tweening

Classic tweening

Frame-by-frame

Answer explanation

Tweening refers to the process of creating intermediate frames between two keyframes to create the illusion of movements or change. Shape Tweening - allows you to change the shape of an object into another, creating a smooth and fluid transformation. Motion tweening allows you to move an object from one position to another. Classic tweening combines shapes and motion tweening it allows you to change the shape and position of an object over time. Frame by Frame is where each frame is drawn individually.

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

From the list of items below, choose the proper sequence for animation production:

i. Production

ii. Script

iii. Sound effects

iv. Special effects

v. Storyboard

i, ii, iii, iv, v

v, ii, i, iv, iii

ii, v, i, iv, iii

v, i, ii, iv, iii

Answer explanation

The correct sequence starts with the script, followed by the storyboard, production, special effects, and then sound effects.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Creative Art Limited is in the business of animation. An animation was exported to you with the file formats .SWF and .MOV. To CORRECTLY distribute them, you should choose:

CD and DVD

DVD and Web

Web and CD

CD and VCR

Answer explanation

.SWF (SMALL WEB FORMAT) is a web format, while .MOV is suitable for DVDs, making DVD and Web the correct distribution methods.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A customer would like to create a poster with a resolution of 72 ppi. The poster must be 17 × 21 inches. What would the width and height of the image be in pixels?

1144 × 1582

1224 × 1512

1234 × 1522

1534 × 2102

Answer explanation

Multiply the dimensions by the resolution

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