Unit 2 Review: Cognitive Psychology

Unit 2 Review: Cognitive Psychology

11th Grade

54 Qs

quiz-placeholder

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Unit 2 Review: Cognitive Psychology

Unit 2 Review: Cognitive Psychology

Assessment

Quiz

Other

11th Grade

Easy

Created by

Chelsea Pierre

Used 3+ times

FREE Resource

54 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Perception?

Perception is the process of interpreting sensory information.
Perception is the process of memorizing information.
Perception is the act of making decisions based on emotions.
Perception is the ability to see colors.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Schema?

A schema organizes information and relationships between categories

A schema is a method for data encryption.
A schema is a programming language.
A schema is a type of database.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Concept?

An abstract idea or general notion.
A specific instance of an idea.

Category hierarchies such as groups, people, ideas

A detailed plan or strategy.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Prototype?

A prototype is a detailed financial report of a product.

A prototype is a marketing strategy for product launch.
A prototype is a detailed financial report of a product.

First version of a subject to come into mind

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an Algorithm?

An algorithm is a step-by-step procedure for solving a problem.
A random guess without any steps.
A recipe for cooking food.
A type of computer hardware.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Heuristic?

A heuristic is a strict mathematical formula for solving problems.
A heuristic is a philosophical theory about the nature of knowledge.

A heuristic is a problem-solving method that uses judgements to solve the issue

A heuristic is a type of computer virus that spreads through networks.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Representative heurisitc?

A method for making decisions based on random chance.

Making judgements based on how similar something is to a prototype.

A strategy for maximizing profits in business.
A psychological theory explaining memory retention.

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