Collecting Treasure with Laurel: Lesson 3

Collecting Treasure with Laurel: Lesson 3

6th Grade

10 Qs

quiz-placeholder

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Collecting Treasure with Laurel: Lesson 3

Collecting Treasure with Laurel: Lesson 3

Assessment

Quiz

Computers

6th Grade

Easy

Created by

Matthew Fogle

Used 1+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which block would you use to make Laurel move forward in the Code.org lesson?

Turn Left

Move Forward

Collect Treasure

Jump Over

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

In the context of the lesson, what does the "Collect Treasure" block do?

It makes Laurel jump

It makes Laurel turn around

It allows Laurel to pick up a treasure

It stops Laurel from moving

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How can you ensure Laurel collects all treasures in a straight line path?

Use a loop to repeat the "Move Forward" and "Collect Treasure" blocks

Use only the "Move Forward" block

Use the "Turn Left" block repeatedly

Use the "Jump Over" block

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

If Laurel needs to turn right after collecting a treasure, which sequence of blocks should be used?

Collect Treasure, Turn Left

Collect Treasure, Turn Right

Move Forward, Turn Left

Move Forward, Turn Right

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Why is it important to use loops in the "Collecting Treasure with Laurel" lesson?

To make the code longer

To repeat actions without writing them multiple times

To confuse Laurel

To make Laurel move slower

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Plan a sequence of blocks to collect treasures placed in a zigzag pattern. What should be considered?

The number of turns and the direction of each turn

Only the number of treasures

The color of the treasures

The speed of Laurel

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How would you modify your strategy if a new obstacle is introduced in the path of Laurel?

Ignore the obstacle and continue

Use a conditional block to check for obstacles and decide the next move

Stop the program

Use more "Move Forward" blocks

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