
Lighting and shading - sec 01
Authored by Sirion Vittayakorn
Information Technology (IT)
University
Used 2+ times

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6 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many videos have been uploaded for the topic "Lighting and Shading" in Google classroom?
2
3
4
5
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of light source brightens all parts of the scene uniformly?
Ambient light
Directional light
Point light
Spot light
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of shadow effect uses the shortest render time?
Gradient shadow
Soft shadows
Hard shadow
Fall-out shadow
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the depth map value at point P8?
0.9
0.6
0.4
No correct answer
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the Lambert shader, what defines the light intensity?
The angle between the surface normal and light vector.
The distance between the surface and light source.
The intensity of the light source.
The material of the surface.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What types of reflections are included in the Phong shader?
Ambient and Specular
Diffuse and Specular
Constant, Diffuse and Specular
Ambient, Diffuse, Specular
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