Game Design Unit 2 Review

Game Design Unit 2 Review

9th Grade

15 Qs

quiz-placeholder

Similar activities

Codecademy Intro to JavaScript

Codecademy Intro to JavaScript

9th - 12th Grade

16 Qs

Repaso HTML y CSS

Repaso HTML y CSS

7th - 9th Grade

17 Qs

Introduction to Blueprints

Introduction to Blueprints

9th - 12th Grade

17 Qs

3D Graphics User Interface Quiz 1

3D Graphics User Interface Quiz 1

9th Grade

10 Qs

MTA HTML CSS Session 1

MTA HTML CSS Session 1

7th - 9th Grade

18 Qs

HTML/CSS Review Part 2

HTML/CSS Review Part 2

9th Grade

20 Qs

Coding and Robotics

Coding and Robotics

8th - 12th Grade

12 Qs

Информатика 11 сынып HTML

Информатика 11 сынып HTML

1st - 12th Grade

10 Qs

Game Design Unit 2 Review

Game Design Unit 2 Review

Assessment

Quiz

Computers

9th Grade

Hard

Created by

Karissa Kist

Used 3+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do LODs do to a 3D model in a game?

increase the number of polygons in a model

decrease the number of polygons in a model

add sounds to the character based on render settings

add animation to the character based on render settings

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which is a component of an object?

geographic placement

default color

collision shape

original size

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which component handles spatial audio?

sound

audio

LODs

model

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Tyler need to edit to connect movement to arrow keys?

user interface

script

LODs

viewport

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of lighting should Thomas use to shine on the main character like a flashlight?

point lighting

directional lighting

spot lighting

timed lighting

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of lighting should Alyssa use for office light bulbs in her game?

point lighting

directional lighting

spotlighting

timed lighting

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Joe wants to adjust how much of the scene can be seen at once. What property can he edit?

viewport

spatial audio

LODs

field of view

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?