Quiz on Interaction Design

Quiz on Interaction Design

12th Grade

7 Qs

quiz-placeholder

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Quiz on Interaction Design

Quiz on Interaction Design

Assessment

Quiz

Information Technology (IT)

12th Grade

Easy

Created by

Schindler Tuluan

Used 1+ times

FREE Resource

7 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Interaction Design?

A multidisciplinary field that involves designing the interactive elements of a product, system, or service.

A method to evaluate the usability of a product.

A historical term used in computer science.

A design methodology focused on aesthetics.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the steps in Goal Oriented Design?

Research, Modelling, Requirements Definition, Framework Definition, Design, Development

Analysis, Design, Implementation, Testing

User Feedback, Prototyping, Final Design

Conceptualization, Development, Evaluation

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the Five Characteristics of Usable Products?

Effectiveness, Efficiency, Engagingness, Error Tolerance, Ease of Learning

Speed, Aesthetics, Functionality, Cost, Usability

Accessibility, Performance, Reliability, Usability, Support

Innovation, Design, Usability, Cost, User Feedback

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Affective Interaction Design focus on?

Emotional responses of users

Technical specifications of products

Cost-effectiveness of design

User feedback mechanisms

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of Cognitive Dimensions?

To provide vocabularies to evaluate and modify design solutions

To create detailed descriptions of user interfaces

To analyze the cost of design solutions

To focus on the aesthetic aspects of design

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When was the Interaction Design Association (IxDA) incorporated?

2005

1998

2010

2000

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key tip for creating your own Interaction Design?

Focus on user needs

Use complex terminology

Ignore user feedback

Prioritize aesthetics over functionality