What is the primary purpose of creating a Game Manager in Unity?

Unity Game Development Concepts

Interactive Video
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Computers, Design, Instructional Technology
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6th - 10th Grade
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Hard

Jackson Turner
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To design the game UI
To create game objects
To manage game states like start, stop, and restart
To handle player movement
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component is responsible for detecting collisions in the game?
Score Manager
Player Collision
Player Movement
Game Manager
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it not ideal to use a variable reference to the Game Manager in the Player Collision script?
It makes the code more complex
The reference can be lost if the player is removed and re-added to the scene
It increases the game's memory usage
It causes the game to crash
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What method is used to find the Game Manager script in Unity?
GetComponent
FindObjectOfType
FindGameObject
GetScript
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that the game ends only once when the player falls off the edge?
By restarting the game immediately
By using a boolean variable to check if the game has already ended
By disabling the player object
By calling the End Game function multiple times
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Invoke' method in Unity?
To call a function immediately
To delay the execution of a function
To stop a function from executing
To create a new game object
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if Unity's lighting looks weird after reloading a scene?
Re-import all assets
Restart Unity
Change the scene's background color
Disable the Auto checkbox in the Lighting panel
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