Game Development Concepts and Mechanics

Game Development Concepts and Mechanics

Assessment

Interactive Video

Created by

Amelia Wright

Computers, Instructional Technology, Design

5th - 8th Grade

1 plays

Medium

This video is the second part of a tutorial on creating the Tappy Tap app using Code.org's App Lab. It covers setting up the start, game, and score screens, implementing a timer to transition between screens, designing game elements like blue and red dots, and coding to randomize their positions. The tutorial also includes making the dots move to random positions when clicked, enhancing interactivity. The video concludes with a preview of the next part, which will focus on scoring.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the start button on the home screen?

To exit the app

To start the game and move to the game screen

To display the score screen

To reset the app

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the timer expires on the game screen?

The game restarts

The app closes

The user is taken to the score screen

The dots change color

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which block is used to set a timer in App Lab?

startTimer

setInterval

setTimeout

setTimer

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of giving a sensible ID to the dot images?

To change their color

To access them easily within the code

To make them look better

To resize them

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What coordinates system does App Lab use for positioning elements?

Cartesian coordinates starting at (0,0) in the top-left corner

Polar coordinates

3D coordinates

Cartesian coordinates starting at (0,0) in the bottom-right corner

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you ensure the dots appear in random positions on the screen?

By changing their color

By manually placing them each time

By using the setPosition block with random number generation

By using a fixed set of coordinates

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the range of X coordinates for placing the dots randomly?

0 to 100

0 to 220

0 to 320

0 to 450

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What event is used to detect a click on the blue dot?

onPress

onClick

onHover

onTouch

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the blue dot is clicked?

The score is displayed

The blue and red dots move to new random positions

The blue dot changes color

The app closes

10.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the next step after handling the dot click events?

Adding more dots

Implementing the scoring system

Changing the background color

Adding sound effects

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