What is the use of 'point in direction' block in Scratch programming?

JCSE1

Quiz
•
Computers
•
1st - 5th Grade
•
Hard
jata code
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
It is used to point the sprites to the right/left directions when the flag is clicked
It is used to move the sprites on the Scratch stage
It is used to hide the sprites from the stage
All of the above
Answer explanation
The 'point in direction' block is used to change the direction that a sprite is facing when a specific angle is provided. This helps control the orientation of sprites within the Scratch stage.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which block is used for starting an algorithm?
Forever
Wait until
Show
When green flag is clicked
Answer explanation
The 'When Green Flag Clicked' block is used to start an algorithm in Scratch. It acts as the trigger for the script to begin executing when the green flag on the Scratch stage is clicked.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is the last stage of a plant life cycle?
Growth
Pollination
Seeds Formation
Sprouting
Answer explanation
Pollination is a critical stage in the plant life cycle, occurring after the growth of the plant. It involves the transfer of pollen from the male reproductive parts to the female reproductive parts of a flower, leading to the formation of seeds.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which block is used to send a message between sprites or from a sprite to the stage?
Sequence
Send
Transmit
Broadcast
Answer explanation
The 'Broadcast' block is used to send a message between sprites or from a sprite to the stage. When a sprite broadcasts a message, other sprites can listen for that message and respond accordingly
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which are the parameters that need to be specified by the programmer while using the 'glide' instruction?
Coordinates
Duration
Direction
Both 1 & 2
Answer explanation
The 'glide' instruction in Scratch requires the programmer to specify both the target coordinates and the duration of the glide. This allows a sprite to smoothly move from its current position to the specified destination.
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