CodeHS Unit 1.1-8 Quiz Review 2

CodeHS Unit 1.1-8 Quiz Review 2

10th Grade

22 Qs

quiz-placeholder

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CodeHS Unit 1.1-8 Quiz Review 2

CodeHS Unit 1.1-8 Quiz Review 2

Assessment

Quiz

Computers

10th Grade

Easy

Created by

Cargil John Sab

Used 3+ times

FREE Resource

22 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

If Karel starts at Street 1 and Avenue 3 facing East, what row and column will Karel be on after this code runs?
move();
move();
move();
turnLeft();
move();
Street 2 and Avenue 6
Street 2 and Avenue 4
Street 3 and Avenue 3
Street 1 and Avenue 3

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

If Karel is facing North and the code
turnLeft();
turnLeft();
turnLeft();
turnLeft();
turnLeft();
West
East
North
South

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the run method in a Java program with Karel?
A method that always makes Karel move in a square.
The method that is called just before the program ends.
The method that is called to start a Karel program.
The method that is called in order to move Karel one space forward or backward.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why can't we use
turnRight();
for Karel to turn right immediately?
She does not know the command.
It should be turnright();
It should be TurnRight();

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following can be used to comment in the code?
/
//
///
////

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What command will place a ball down in a spot?
placeBall();
Putball();
putball():
putBall();

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a street in a Karel world??
A row.
A column.
A single point.
Karel's position.

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