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Gamification Concepts

Authored by Karim Eid

Education

12th Grade

Gamification Concepts
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20 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are gamification dynamics?

Game over screens

Leaderboards for pets

Virtual reality headsets

Key elements or mechanics used in gamification to engage and motivate users.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Explain gamification mechanics.

Gamification mechanics are related to cooking techniques.

Gamification mechanics are tools used in construction.

Gamification mechanics are elements or techniques used in gamification to engage and motivate users.

Gamification mechanics involve physical exercise.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

List the components of gamification.

coins

quests

points, badges, leaderboards, challenges, levels, feedback, rewards

medals

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Discuss some gamification strategies.

Discussing clear goals, immediate feedback, competition, rewards, recognition, and progression.

Vague goals, delayed feedback, collaboration instead of competition, no rewards, no recognition

Ignoring feedback, lack of competition, no rewards, no recognition, no progression

Unclear goals, no feedback, lack of competition, no rewards, no recognition, no progression

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Differentiate between gamification and game-based learning.

Gamification focuses on physical games, while game-based learning focuses on digital games.

Gamification involves creating new games for learning, while game-based learning modifies existing games.

Gamification and game-based learning are interchangeable terms with the same meaning.

Gamification applies game elements to non-game contexts, while game-based learning uses actual games for learning purposes.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does gamification differ from activity-based learning?

Gamification involves physical activities, while activity-based learning is solely theoretical.

Gamification focuses on individual learning, while activity-based learning is group-oriented.

Gamification is only suitable for children, while activity-based learning is for all age groups.

Gamification uses game elements to increase engagement, while activity-based learning focuses on practical tasks for learning.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Define gamification.

The art of painting landscapes

The application of game-design elements and principles in non-game contexts.

The study of video game development

The process of organizing sports events

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