
Yellow Belt Level 2
Authored by Codeninjas Sammamish
Instructional Technology
6th - 8th Grade
Used 4+ times

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9 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The __________ container runs any code inside of it whenever a sprite of the kind named in the sprite kind parameter overlaps a tile selected in the tile parameter
[on sprite overlaps tile]
[on tile overlap]
[on tile overlaps sprite]
Answer explanation
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The __________ container block runs any code inside of it whenever a sprite of the kind named in the sprite kind parameter runs into any tile designated as a wall in the tilemap
[on sprite hits edge]
[on sprite hits enemy]
[on spite hits wall]
[on sprite takes damage]
Answer explanation
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The _________ block sets or changes the specified tile’s appearance at the location indicated by the column and row parameters
[set tile at x/y]
[set sprite at location]
[set tile at location]
Answer explanation
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The _________ block sets a wall tile at the location indicated by the column and row parameters.
[set wall location to]
[set wall at]
[set tile at]
[set wall to x/y]
Answer explanation
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The _________ container runs any code inside of it when a sprite of the kind named in the sprite kind parameter created
[create sprite]
[on created]
[on sprite kind]
[set sprite create to]
Answer explanation
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The _________ container runs any code inside of it when a sprite of the kind named in the sprite kind parameter is destroyed
[when sprite destroyed]
[destroy sprite]
[on enemy destroyed]
[on destroyed]
Answer explanation
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The _________ block assigns a lifespan to the sprite named.
[set sprite x]
[change sprite lifespan]
[set sprite lifespan]
[set sprite life to]
Answer explanation
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