White Belt Level 8

White Belt Level 8

1st - 5th Grade

5 Qs

quiz-placeholder

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White Belt Level 8

White Belt Level 8

Assessment

Quiz

Instructional Technology

1st - 5th Grade

Medium

Created by

Codeninjas Sammamish

Used 3+ times

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image
  •  The [play melody] block does what?

Changes the background color

It plays the provided melody at the provided tempo or speed

Calculates a mathematical equation

 It stops all sound effects or melodies currently playing in a project.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

 The [set volume] block controls what?

It controls the level of sounds playing on the current sound effect or melody playing in a project.

 It is used to set a wide range of individual properties for the selected sprite.

It will make the sprite named in the red bubble stay within the screen and move in the opposite direction after touching the wall.

 It runs over and over, repeating once every number of milliseconds (ms) selected.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The [stop all sounds] block does what?

It stops all sound effects or melodies currently playing in a project.

It randomly selects true or false based on the parameter provided.

It is used to set a wide range of individual properties for the selected sprite.

It controls the level of sounds playing on the current sound effect or melody playing in a project.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image
  • The [animate image] block does what?

It changes the visuals of sprite based on the sequence of frames.

It moves the selected sprite with the chosen animation.

 It randomly selects true or false based on the parameter provided.

It will run the code inside of the container when the provided value block is true

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The [animate movement] block moves what?

It moves the selected sprite with the chosen animation.

It changes the visuals of sprite based on the sequence of frames.

It controls the level of sounds playing on the current sound effect or melody playing in a project.

It randomly selects true or false based on the parameter provided.