What is the first phase of Design Thinking that involves understanding the problem from the user's perspective?

Design Thinking Recap

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Design
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Khun Alex
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Empathize
Immersion
Sympathize
2x2 Matrix
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
During the Empathy Phase, what is the main goal of interacting with users?
Understand users' feelings, needs, and perspectives
To sell your business idea and inform them about your business value proposition
Collect users' name, email and phone number.
Identify users' favorite colors
3.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What do you do in Brainstorming Phase in Design Thinking? Select all relevant answers.
Generating "How Might We..." Statement
Interview and Collecting Data
Generating insights
Brainstorm and Clustered idea
4.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What is the purpose of the Prototyping Phase in Design Thinking?
To create tangible MVP for feedback, testing, and iteration.
To finalize the design without any feedback
To create abstract concepts instead of tangible representations
To create intangible MVP for feedback, testing, and iteration.
5.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Why is it important to test prototypes and gather feedback in the Design Thinking process?
It helps user to cater their pain points right away.
It helps develop successful solutions.
It helps improve design based on user input
It helps validate ideas, identify issues early.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the Immersion Phase, what activities are typically carried out to gain insights into the problem?
Reading novels
Watching movies
Playing video games
Conducting interviews, observations, surveys, and workshops
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can empathy be developed during the Empathy Phase of Design Thinking?
By avoiding any direct interaction with users
By relying on secondary research sources
By assuming the needs and emotions of users without validation
By conducting exploratory interviews to engage with users to understand their needs, emotions, and experiences.
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