
GDScript Quiz - Lesson 2 - Variables & Functions
Authored by Peter Fletcher
Computers
12th Grade
Used 5+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a variable in GDScript?
A fixed data point that cannot change.
A storage location paired with a name that contains some known or unknown quantity or information, a value.
A type of function.
None of the above
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In GDScript, which keyword is used to declare a constant?
var
const
static
func
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How would you correctly declare a function in GDScript?
function my_func():
def my_func():
func my_func():
function: my_func()
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the correct way to declare a variable that you intend to change later in your script?
const my_var = 10
var my_var = 10
static my_var = 10
my_var = 10
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is true about local variables in GDScript?
They can only be declared inside functions.
They are accessible from anywhere in the script.
They persist between different runs of the game.
They automatically become global variables.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Choose the correct statement about constants in GDScript.
The function takes no arguments and returns an integer.
The function takes two integers as arguments and does not return any value.
The function takes two integers as arguments and returns an integer.
The function is improperly declared and will cause a runtime error.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the following function declaration indicate in GDScript? func my_function(x:int, y:int) -> int:
The function takes no arguments and returns an integer.
The function takes two integers as arguments and does not return any value.
The function takes two integers as arguments and returns an integer.
The function is improperly declared and will cause a runtime error.
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