Unity Game Development Basics # 3

Unity Game Development Basics # 3

9th Grade

18 Qs

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Unity Game Development Basics # 3

Unity Game Development Basics # 3

Assessment

Interactive Video

Other

9th Grade

Practice Problem

Medium

Created by

JASON SAMMONS

Used 1+ times

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18 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the purpose of Dev Assets website mentioned in the video?

To provide online courses for game development

To host gaming tournaments

To offer high-quality 3D models for free or at a chosen price

To sell exclusive game assets

2.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

How can you prevent the player object from rotating uncontrollably?

By adding more weight to the player

By freezing rotation on certain axes in the Rigidbody component

By adjusting the player's speed

By freezing the player's position

3.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the default behavior of objects in Unity regarding friction?

Objects slide without any friction

Objects have configurable friction through physics materials

Objects have infinite friction

Objects have no friction

4.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the effect of setting both dynamic and static friction to zero in a physics material?

Makes the object heavier

Reduces friction, allowing the object to slide

Makes the object immovable

Increases the object's speed

5.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is a variable in programming?

A function that performs an operation

A type of game object in Unity

A fixed value that cannot change

A container for storing data values

6.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

How can you modify the forward force of the player in Unity?

By downloading a plugin

By emailing Unity support

By modifying the value in the Unity inspector

By changing the value directly in the script

7.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the purpose of using 'public' before a variable in Unity?

To increase the variable's value

To make the variable private

To expose the variable in the Unity inspector

To make the variable accessible only inside the script

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