Video Games in Education
Passage
•
English
•
5th Grade
•
Medium
+7
Standards-aligned
Wayground Content
Used 3+ times
FREE Resource
6 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Why is it important for educators to carefully select and monitor video games used in the classroom?
To ensure they align with the curriculum and are age-appropriate
To increase the students' screen time
To make the classroom more entertaining
To encourage students to play more video games
Tags
CCSS.RI.4.7
CCSS.RI.5.7
CCSS.RI.6.7
CCSS.RL.5.7
CCSS.RL.6.7
2.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
How can certain video games benefit education?
By improving problem-solving skills, critical thinking, and creativity
By promoting physical activity and outdoor play
By encouraging passive learning and memorization
By limiting cognitive development and creativity
3.
FILL IN THE BLANK QUESTION
10 mins • 1 pt
With careful consideration and supervision, video games can play a positive role in the ___
4.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
How are video games being used in education?
As a form of entertainment only
To offer a unique and engaging way to learn
To discourage learning
To replace traditional teaching methods
5.
OPEN ENDED QUESTION
10 mins • 1 pt
How can video games effectively teach subjects like math, science, and history in an interactive and memorable way?
Evaluate responses using AI:
OFF
6.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Would the author agree that playing Mario Cart for a science lesson would be educationally appropriate?
Yes
No
Tags
CCSS.RI.6.6
CCSS.RI.6.9
CCSS.RL.4.6
CCSS.RL.5.6
CCSS.RL.6.6
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