The Role of Video Games in Education
Passage
•
English
•
7th Grade
•
Medium
+2
Standards-aligned
Wayground Content
Used 36+ times
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What skill does the passage test students' ability on?
Reading comprehension
Evaluating claims and arguments
Mathematical reasoning
Creative writing
Tags
Evaluating claims and arguments
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main consideration when selecting video games for educational purposes?
Replay value
Graphics quality
Alignment with learning objectives
Number of levels
Tags
Main ideas and supporting details
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can video games help develop problem-solving and critical thinking skills?
By encouraging strategizing and decision-making
By promoting physical activity
By teaching historical facts and events
By improving social skills
Tags
Main ideas and supporting details
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main benefit of using video games in education?
Increased engagement and interactivity
Improved learning experience
Enhanced incorporation of educational content
Better understanding of traditional teaching methods
Tags
Main ideas and supporting details
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can video games be valuable educational tools?
By engaging students
By developing critical skills
By promoting collaboration
By providing entertainment
Tags
Comprehending a text
6.
OPEN ENDED QUESTION
5 mins • 1 pt
What are the potential effects of social media on young people's mental well-being?
Evaluate responses using AI:
OFF
Tags
Summarizing a text
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the passage provide evidence for?
The positive impact of social media on mental health
The addictive nature of social media
The benefits of social media on mental health
The impact of social media on physical health
Tags
Evaluating reasons and evidence
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