Which of the following is a correct variable declaration in Godot? (Select 3)
Basic Coding Concepts in GDScript

Quiz
•
Computers
•
11th Grade
•
Hard
Jed Tresmanio
Used 2+ times
FREE Resource
22 questions
Show all answers
1.
MULTIPLE SELECT QUESTION
1 min • 3 pts
var points: int = 0
var myVariable: int
let myVariable = int
var myVariable: float = 3.14
var float: int = 34
Answer explanation
The correct syntax for a variable declarations in Godot is var [valid variable name] : [data type] = [value]. This means that the correct variable declarations are 'var points: int = 0', 'var myVariable: int', and 'var myVariable: float = 3.14'. var myVariable: int simply means that myVariable currently has no value in it.
2.
DRAG AND DROP QUESTION
1 min • 2 pts
Complete the line of code below to correctly define a constant float variable in GDScript.
(a) pi: float = (b)
const
3.14
def
57
Answer explanation
To define a constant float variable in GDScript, 'const' is used followed by the variable name 'pi' and its value '3.14'.
3.
MULTIPLE SELECT QUESTION
1 min • 3 pts
Which of these data types are supported in GDScript? (Select 3)
Double
Char
Integer
Float
Bool
Answer explanation
The basic data types supported in GDScript are Integer, Float, and Bool. Double and Char are not basic data types in GDScript.
4.
MULTIPLE SELECT QUESTION
1 min • 2 pts
What are the different types of conditional statements in GDScript? (Select 2)
if
for
else
when
elif
Answer explanation
The different types of conditional statements in GDScript are 'if' and 'elif'. 'if' is used for the primary condition, while 'elif' is used for additional conditions after the initial 'if' statement.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of loops in programming?
The purpose of loops in programming is to automate the execution of repetitive tasks.
Loops are designed to execute tasks only once in programming
The purpose of loops is to slow down the program execution
Loops in programming are used to create chaos and confusion
Answer explanation
The purpose of loops in programming is to automate the execution of repetitive tasks.
6.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What are the types of loops available in GDScript? (Select 2)
while
do-while
repeat
for
when
Answer explanation
The types of loops available in GDScript are 'while' and 'for'. 'while' is a pre-test loop, and 'for' is a loop that iterates over a sequence of values.
7.
MULTIPLE SELECT QUESTION
45 sec • 2 pts
How do you write a for loop in GDScript? (Select 2)
for (i = 0; i < 10; i++):
for i = 0 to 10:
for i in range(0, 10):
for i in range(10):
for range(0, 10):
Answer explanation
The correct way to write a for loop in GDScript is 'for i in range(10):'. This syntax iterates over a range of numbers from 0 to 9.
Create a free account and access millions of resources
Similar Resources on Quizizz
21 questions
AP CSP Unit 5 Ch 1 Quiz

Quiz
•
9th - 12th Grade
21 questions
Programming Basics

Quiz
•
9th - 12th Grade
20 questions
Computer Science

Quiz
•
9th - 12th Grade
17 questions
Programming Languages

Quiz
•
9th - 12th Grade
20 questions
Code.org CSD Unit 3 Lessons 1-12

Quiz
•
3rd - 12th Grade
21 questions
CodeHS JavaScript Control Functions

Quiz
•
8th - 12th Grade
21 questions
CodeHS JavaScript

Quiz
•
8th - 12th Grade
18 questions
Coding Terminology

Quiz
•
3rd - 12th Grade
Popular Resources on Quizizz
15 questions
Multiplication Facts

Quiz
•
4th Grade
20 questions
Math Review - Grade 6

Quiz
•
6th Grade
20 questions
math review

Quiz
•
4th Grade
5 questions
capitalization in sentences

Quiz
•
5th - 8th Grade
10 questions
Juneteenth History and Significance

Interactive video
•
5th - 8th Grade
15 questions
Adding and Subtracting Fractions

Quiz
•
5th Grade
10 questions
R2H Day One Internship Expectation Review Guidelines

Quiz
•
Professional Development
12 questions
Dividing Fractions

Quiz
•
6th Grade