Game Architecture 2223 Q1

Game Architecture 2223 Q1

University

15 Qs

quiz-placeholder

Similar activities

COMMUNICATION & NETWORK

COMMUNICATION & NETWORK

University

12 Qs

ICT INTEGRATION IN MALAYSIAN EDUCATION SCENARIO

ICT INTEGRATION IN MALAYSIAN EDUCATION SCENARIO

University

10 Qs

True or False

True or False

University

15 Qs

Reflective Practice: I am CCCU Engineer

Reflective Practice: I am CCCU Engineer

University

19 Qs

Sport Science Quiz

Sport Science Quiz

University

20 Qs

CONNECTION ROUND 1

CONNECTION ROUND 1

University

15 Qs

Digital Library

Digital Library

University

10 Qs

Tech Quiz Filter

Tech Quiz Filter

University

20 Qs

Game Architecture 2223 Q1

Game Architecture 2223 Q1

Assessment

Quiz

Other

University

Easy

Created by

Dust Ar

Used 1+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

There are 4 types of architecture in game. One of it is "Modular Architecture". What is it?

a design pattern that organizes your game into separate layers or modules that have specific functions and dependencies

layered architecture to develop applications, sometimes microkernel architecture

2.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the strengths of Modular Architecture when we want to design an RPG game for "Modularity and Reusability"

Components like classes, inventory systems, or quest systems can be developed as standalone modules

Enables easy reuse of modules in different parts of the game or in the future project

Presence of multiple modules may lead to increased overall system complexity

3.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the strengths of Modular Architecture when we want to design an RPG game for "Ease of Maintenance"

Integrating different modules can be challenging

Self-contained modules simplify maintenance and updates

Developers can focus on specific modules without affecting the entire game

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the strengths of Modular Architecture when we want to design an RPG game for "Parallel Development"

Allows for concurrent development by different teams or developers

Reduce development time and promotes an efficient workflow

Require careful design and testing

5.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the strengths of Modular Architecture when we want to design an RPG game for "Scalability"

Facilitates the addition of new features or content through the integration of new modules

Important for RPGs receiving expansions or updates

designing game require careful planning

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the strengths of Modular Architecture when we want to design an RPG game for "Collaboration"

Teams can specialize in the development of specific modules

Fosters collaboration and specialization among developers with diverse skill sets

Impact on runtime performance if not managed efficiently

7.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Explain the weaknesses of Modular Architecture when we want to design an RPG game for "Integration Challenges"

Integrating different modules can be challenging

Requires careful design and testing to ensure seamless communication and interaction

Initial complexity in defining clear interfaces and communication protocols between modules

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?