Digital Media {Practice Quiz}

Digital Media {Practice Quiz}

8th Grade

13 Qs

quiz-placeholder

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Digital Media {Practice Quiz}

Digital Media {Practice Quiz}

Assessment

Quiz

Computers

8th Grade

Easy

Created by

Mrs. O'Keefe

Used 59+ times

FREE Resource

13 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following best describes a feedback loop?

A set of design features that helps users keep media balance.

A personal habit that you develop when you start using social media.

A response to something you do that causes your brain to experience a temporary moment of pleasure.

When you and a classmate give feedback on each other's assignment.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Rewards increase as you play more is an example of:

Humane Design

Addictive Design

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Marie downloaded an app that lets her connect with friends who like to run. The app has a leaderboard, and each person gets points based on how much they run during the week. What should Marie consider when thinking about whether to receive notifications from the app?

Do the notifications motivate her to go for a run?

Do the notifications distract her from doing other things she needs to do?

Do the notifications make her feel like she always needs to check the app?

All of the above.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Lin wants to play an online game with her friends. She reads the description of the game and realizes it contains features like rewards for completing levels and penalties for quitting the game early. She likes the game, but doesn't want to get sucked in and skip her homework. (This has happened before!) What can Lin do to balance playing the game and doing her homework?

Invite more friends to play the game.

Play the game and finish her homework late at night.

Set a timer so she plays for a specific amount of time.

Watch her favorite show instead of playing the game.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one best describes the definition of a habit?

Something we do automatically without thinking.

Something we do every day.

Something we must do to be happy.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one best describes the definition of humane design?

Features of a device or app that help you use it more.

Features of a device or app that prioritizes what's good for people's lives

a design that is made for humans

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one best describes the definition of addictive design?

Features of a device or app that gives you tips and challenges.

Features of a device or app that are intended to hook the user into frequent use

Designs that have adds

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