DASAR DASAR PPLG 10 S2 HAL 040 PTS
Quiz
•
Other
•
10th Grade
•
Hard
almas site
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15 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Supaya aset gim dapat digunakan dengan tepat dan tidak tumpang-tindih, maka diperlukan suatu pengelolaan yang baik yang disebut dengan ....
konsistensi
kontrol oleh pengguna
manajemen aset
objek-objek terstruktur
WYSIWYG (What You See is What You Get)
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Jenis antarmuka berbentuk baris perintah pengguna adalah ....
Command Line Interface (CLI)
Form-Based User Interface
Graphical User Interface (GUI)
Menu-Driven User Interface
Voice User Interface (VUI)
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Jenis Touch User Interface merupakan antarmuka berbasis ....
suara
sentuhan
menu
formulir
bahasa sehari-hari
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
(1) Terlihat dalam desain.
(2) Secara matematis enak dipandang.
(3) Menciptakan distribusi yang proporsional.
(4) Memudahkan penempatan elemen.
(5) Memberikan konsistensi yang tinggi pada antarmuka.
Berdasarkan pernyataan di atas, beberapa hal yang berkaitan dengan penggunaan grid ditunjukkan oleh nomor ....
(1), (2), (3), dan (4)
(1), (2), (3), dan (5)
(1), (2), (4), dan (5)
(1), (3), (4), dan (5)
(2), (3), (4), dan (5)
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Supaya mesin memahami apa yang diinginkan manusia, maka dituliskan dalam bentuk ....
bahasa pemrograman
editor bahasa
representasi sistem
surat tertulis
warna yang bagus
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Namun setelah perkembangan waktu, bahasa pemrograman C++ bisa mendapatkan dukungan sebagai ....
level high coding
level intermediate coding
level low coding
level middle coding
level superclas coding
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
(1) Distributor
(2) Komputer (kompiler)
(3) Pengguna program
(4) Programmer lain
Berdasarkan pernyataan di atas, dengan identifier, seorang programmer dapat mem-bedakan penamaan satu sama lain sehingga lebih mudah dipahami oleh komponen yang ditunjukkan pada nomor ....
(1) dan (3)
(1) dan (4)
(1), (2), dan (3)
(2) dan (4)
(2), (3), dan (4)
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