Let's Review Module 9

Let's Review Module 9

University

10 Qs

quiz-placeholder

Similar activities

Games Trific

Games Trific

University

10 Qs

Quiz Briefing of Outcome-based Education (OBE) OCT 2020

Quiz Briefing of Outcome-based Education (OBE) OCT 2020

University

13 Qs

Pendidikan Perspektif Kognitif

Pendidikan Perspektif Kognitif

University

10 Qs

Action Research

Action Research

University

15 Qs

U2: Nature of Teaching

U2: Nature of Teaching

University - Professional Development

10 Qs

All About Early Childhood Education

All About Early Childhood Education

University

10 Qs

QUIZ#2 UNGS 1201

QUIZ#2 UNGS 1201

University

15 Qs

1499EDN Week 6 Humanist Views of Learning

1499EDN Week 6 Humanist Views of Learning

University

14 Qs

Let's Review Module 9

Let's Review Module 9

Assessment

Quiz

Education

University

Practice Problem

Easy

Created by

Emily Marino

Used 9+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

OPEN ENDED QUESTION

1 min • 1 pt

STEM stands for

Evaluate responses using AI:

OFF

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Some Trends in Education include:

Gamification

Makerspace

3D Printing

Coding/Robotics

All of the above

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Raz-Kids is an example of

Gamification

Tools for Publishing

Trends in Education

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Makerspace

Creating a physical three-dimensional model

  • Explore interests, learn to use tools and materials, and develop creative projects 

Step-by-step instructions that tell the computer what to do. 

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

ThiinkerCAD is an example of:

Robotics

Coding

3D Printing

Makerspace

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Scratch is an example of

Gamification

Coding

Robotics

Makerspace

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Project Based Learning (PBL) is

a mindset and approach to learning, collaboration, and problem-solving 

students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging, and complex question, problem, or challenge

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?