Virtual Reality Exploration

Virtual Reality Exploration

10th Grade

10 Qs

quiz-placeholder

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Virtual Reality Exploration

Virtual Reality Exploration

Assessment

Quiz

Computers

10th Grade

Practice Problem

Medium

Created by

Gulim Serikovna

Used 3+ times

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10 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What year was the first virtual reality device created?

The first virtual reality device was created in 2005.

The first virtual reality device was created in 1980.

The first virtual reality device was created in 1968.

The first virtual reality device was created in 1995.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Name one of the early virtual reality devices.

PlayStation VR

Atari VR

Sega VR

Nintendo VR

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What are the two main types of virtual reality devices?

3D TVs and gaming consoles

Virtual reality glasses and gloves

Augmented reality headsets and motion sensors

The two main types of virtual reality devices are head-mounted displays (HMDs) and handheld controllers.

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the difference between augmented reality and virtual reality?

The difference is that virtual reality is 2D, while augmented reality is 3D.

The main difference is that virtual reality creates a completely artificial environment, while augmented reality overlays digital information onto the real world.

Virtual reality is only accessible through specialized headsets, while augmented reality can be accessed through smartphones.

Augmented reality is used for gaming, while virtual reality is used for medical simulations.

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Name one application of virtual reality in the field of healthcare.

Using virtual reality to create virtual waiting rooms for patients

Using virtual reality to create virtual reality games for patients' entertainment

Using virtual reality to create virtual reality fashion shows for patients

One application of virtual reality in healthcare is for medical training and education, such as simulating surgeries or medical procedures for training purposes.

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

How does virtual reality technology benefit the field of education?

Virtual reality technology benefits education by increasing the cost of learning materials

Virtual reality technology benefits education by causing distraction and lack of focus

Virtual reality technology benefits education by limiting access to information and resources

Virtual reality technology benefits education by providing immersive and interactive learning experiences, allowing students to visualize complex concepts, and enhancing engagement and retention of information.

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the concept of 'presence' in virtual reality?

Presence in virtual reality refers to the feeling of being mentally absent in a virtual environment

Presence in virtual reality refers to the feeling of being physically present in a virtual environment, achieved through immersive technology and sensory experiences.

Presence in virtual reality refers to the feeling of being physically absent in a virtual environment

Presence in virtual reality refers to the feeling of being emotionally present in a virtual environment

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