Intro to Scratch Lesson 3 Running project

Intro to Scratch Lesson 3 Running project

1st - 5th Grade

5 Qs

quiz-placeholder

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Intro to Scratch Lesson 3 Running project

Intro to Scratch Lesson 3 Running project

Assessment

Quiz

Other

1st - 5th Grade

Hard

Created by

Geeklama School

Used 3+ times

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you make Scratchy run when the space key is pressed?

Use the "when green flag clicked" block

Use the "when green flag clicked" block

Use the "when flag clicked" block

Use the "if touching color" block.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make Scratchy stop when reaching the finish line?

Use the "change size by [value]" block.

Implement a "repeat until" loop.

Use the "touching color" block with the color of the finish line

Use the "when flag clicked" block.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done to make Pico start running as soon as the flag is clicked?

Use the "if space is pressed" condition

Remove the "when space is pressed" condition.

Use the "change size by [value]" block

Implement the "if touching color" block.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What feature can you use to stop the game once there is a winner in the race?

The "change size by [value]" block.

The "go to [X], [Y]" block.

The "broadcasting" feature.

The "when green flag clicked" block.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make Scratchy say "Ready, steady, go!" before starting the race?

Use the "if touching color" block.

Use the "change size by [value]" block.

Use the "say [text] for [seconds] seconds" block.

Use the "when flag clicked" block.