Submatib BMS

Submatib BMS

1st - 5th Grade

20 Qs

quiz-placeholder

Similar activities

Quiz Pengolahan Data

Quiz Pengolahan Data

4th Grade - University

15 Qs

Tema 2, Subtema 1 kelas 4

Tema 2, Subtema 1 kelas 4

4th Grade

20 Qs

Sus1

Sus1

1st Grade

15 Qs

e-CAT BSKM-5 (Bab 10 : SAKRAMEN INISIASI GEREJA)

e-CAT BSKM-5 (Bab 10 : SAKRAMEN INISIASI GEREJA)

1st Grade - University

20 Qs

Python

Python

1st Grade - University

22 Qs

BİLGİ YARIŞMASI 1

BİLGİ YARIŞMASI 1

2nd Grade

20 Qs

latihan soal kls 5

latihan soal kls 5

1st Grade

25 Qs

pendidilkan jasmani tahun 4

pendidilkan jasmani tahun 4

5th Grade

15 Qs

Submatib BMS

Submatib BMS

Assessment

Quiz

Architecture

1st - 5th Grade

Hard

Created by

Purnama Dewi

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

1.Bermain memberikan manfaat kepada pemainnya , yaitu…
a.membuat keakraban /kedekatan
b.menghabiskan waktu
c.melelahkan badan

2.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

2.Tujuan bermain adalah…
a.menghibur
b.mengajak teman berkelahi
c.mencari lawan

3.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

3.Permainan pada gambar dibawah adalah…
a.bola kasti
b.setatak
c.yeye

4.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image
4.Permainan pada gambar dibawah adalah…
a.galah panjang
b.setatak
c.ya oma ya oma

5.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

5.Bermain dapat dilakukan saat waktu…
a.belajar
b.luang/senggang
c.malam

6.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

6.Lagu ya oma ya oma memiliki pesan…
a.mengajak tolong menolong
b.mengganggu kawan
c.memarahi kawan

7.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

7.Menghibur kawan berarti kita sudah…
a.menolongnya
b.membiarkannya
c.mengganggunya

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?