DITM1313 W4

DITM1313 W4

University

15 Qs

quiz-placeholder

Similar activities

After Effect Intoduction

After Effect Intoduction

10th Grade - University

15 Qs

Google Aptitude Test

Google Aptitude Test

KG - University

10 Qs

Memory-Mobo-Hard/Software

Memory-Mobo-Hard/Software

University

18 Qs

VR and AR in multimedia applications

VR and AR in multimedia applications

University

10 Qs

OOP 1 Undiksha

OOP 1 Undiksha

12th Grade - University

13 Qs

1ºDAM/DAW - Entornos de Desarrollo - UD1-6 - Prof. C. Boni

1ºDAM/DAW - Entornos de Desarrollo - UD1-6 - Prof. C. Boni

University - Professional Development

20 Qs

Adobe Photoshop

Adobe Photoshop

University

10 Qs

UX Design

UX Design

University

10 Qs

DITM1313 W4

DITM1313 W4

Assessment

Quiz

Computers

University

Practice Problem

Medium

Created by

Norazlin Mohammed

Used 17+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is NOT a principle of interaction design?

Visibility

Feedback

Consistency

Complexity

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is an example of user-centered design?

Creating a product without considering the needs of the users

Conducting user research to understand the needs and goals of the users

Designing a product based on the designer's preferences

Creating a product that looks aesthetically pleasing but is difficult to use

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following best describes the concept of affordance in interaction design?

The visual appeal of an interface

The degree to which an interface can be customized

The potential actions that an interface suggests to users

The ease with which users can navigate an interface

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is a common challenge when designing for mobile devices in interaction design?

The limited screen space available on mobile devices

The lack of support for multi-tasking on mobile devices

The high processing power required by mobile devices

The lack of touch screen capability on mobile devices

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is the best definition of affordance in interaction design?

The physical properties of an interface that suggest how it should be used

The ability of an interface to be customized by the user

The emotional response that an interface elicits from users

The degree of ease with which users can navigate an interface

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is an example of a positive affordance in interaction design?

A button that is difficult to press

A slider that is hard to move

A checkbox that is easy to select

A text box that is hard to type in

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is NOT an example of a cultural affordance in interaction design?

The use of color to convey meaning

The use of icons to represent concepts

The use of language to communicate information

The use of physical gestures to control a device

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?