
Create with Code - Unit 1 review

Quiz
•
Computers
•
9th - 12th Grade
•
Hard

Kelly Herbert
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Which Unity window contains a list of all the game objects currently in your scene?
Scene View
Project window
Hierarchy
Inspector
Answer explanation
The Hierarchy window contains a list of every GameObject in the current
Scene. As objects are added and removed in the Scene, they will appear and
disappear from the Hierarchy as well.
2.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
True or False: Visual Studio is not a part of Unity. You could use a different code editor to edit your C# scripts if you wanted to.
True
False
Answer explanation
True. Visual Studio is just one of many editors you could use to edit your
code, including editors like Atom, Sublime, or even a basic Text Editor.
3.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
What best describes the difference between the below images, where the car is in the second image is further along the road?
The second car’s X location value is higher than the first car’s
The second car’s Y location value is higher than the first car’s
The second car’s Z location value is higher than the first car’s
The second car’s Transform value is higher than the first car’s.
Answer explanation
You can tell which axis the car has moved along using the XYZ directional gizmo in the top-right, which shows the blue axis pointing forwards down the road.
4.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
In what order do you put the words when you are
declaring a new variable?
[data type] [access modifier]
[variable value] [variable name]
[access modifier] [data type]
[variable name] [variable value]
[data type] [access modifier]
[variable name] [variable value]
[variable name] [data type]
[access modifier] [variable value]
Answer explanation
Variables are always declared in the order:
[access modifier] - public, private, etc
[data type] - float, int, GameObject, etc
[variable name] - speed, turnSpeed, player, offset, etc
[variable value] - 1.0f, 2, new Vector3(0, 1, 0), etc
5.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Which of the following variables would be visible in the Inspector?
speed
turnSpeed
speed & turnSpeed
horizontalInput & forwardInput
Answer explanation
“public float speed” would be visible because it has the “public” modifier
applied to it
6.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
What is a possible value for the horizontalInput variable?
-10
0.52
"Right"
Vector3.Up
Answer explanation
Input.GetAxis returns a float value between -1 and 1, which means 0.52 is a
possible value
7.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
What is true about the following two lines of code?
They will both move an object
the same distance
They will both move an object
in the same direction
They will both move an object
along the same axis
They will both rotate an object,
but along different axes
Answer explanation
Vector3.forward is the equivalent of (0, 0, 1), which has the same magnitude as (1, 0, 0), even though they’re in different directions, so they would both move an object the same distance, but along different axes
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