course2 lesson18

course2 lesson18

2nd Grade

8 Qs

quiz-placeholder

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course2 lesson18

course2 lesson18

Assessment

Quiz

Computers

2nd Grade

Medium

Created by

Academy OneSpace

Used 1+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Choose the right code to assign function onSpawn to one soldier in the game with event type “spawn”

soldier.on(“spawn”,onSpawn)

game.setActionFor(“soldier”,”spawn”, onSpawn)

soldier.on(onSpawn, “spawn”)

game.setActionFor(soldier,”spawn”, onSpawn)

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the code setActionFor do?

Set a code to a munchkin to attack

Set a function to a character to attack

Set a function to one character

Set a function to bunch of characters

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the code unit=event.target do here?

Targets the character that going to be spawned

Targets the enemy that the hero needs to attack

Targets the character that the function onSpawn is going to be assigned to

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

In this code which character is going to say “attaaaack”?

Soliders 

Archers and soldiers

archers

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the right example of game data?

Time of the game

The hero’s health

Number of enemies defeated

All of the above

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the right code to track and display the time of the game

ui.track(“time”,game)

ui.track(game, time)

ui.track(game, “time”)

ui.track(time,game)

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the right code to generate a random number between 15 and 70 and store it to the variable x

x = game.randomInteger(15, 70)

x = game.RandomInteger(15, 70)

x = game.randominteger(15, 70)

x = Game.RandomInteger(15, 70)

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

what’s an event handler?

A code to handle an event.

A function that can be assigned to a character in the game

A code that makes an event occurs

a function to handle an event in the game