Post-Test CoR AdvProg

Post-Test CoR AdvProg

University

10 Qs

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Post-Test CoR AdvProg

Post-Test CoR AdvProg

Assessment

Quiz

Computers

University

Practice Problem

Easy

Created by

Asfiolitha Wilmarani

Used 6+ times

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following patterns allows an object to notify interested listeners of changes to its state?

Chain of Responsibility

Strategy

Observer

Command

Template

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following patterns allows multiple objects an opportunity to process a request without guaranteeing that any of them must process it?

Chain of Responsibility

Strategy

Observer

Command

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an object pattern that encapsulates interchangeable algorithms in objects so the algorithm can vary independently of the classes that use it?

Chain of Responsibility

Strategy

Observer

Command

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of the strategy pattern?

To provide a way to change the behavior of a class at runtime

To define a fixed set of steps that must be followed by subclasses

To create reusable code by encapsulating algorithms

To promote loose coupling between classes

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the strategy pattern make the code more flexible and adaptable to change?

By encapsulating algorithms in reusable code

By promoting loose coupling between classes

By allowing for dynamic changes in the algorithm used at runtime

By defining a fixed set of steps that must be followed by subclasses

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the push model, the subject sends the observers updates without being prompted, while in the pull model, the observers request updates from the subject.

True

False

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of these is the purpose of the Chain of Responsibility pattern?

To allow a request to be processed by a series of handlers

To define a one-to-many relationship between objects

To provide a way to change the behavior of a class at runtime

To promote loose coupling between classes

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