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OM Judge Training

Authored by Emily Walsh

English

University

CCSS covered

Used 1+ times

OM Judge Training
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21 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are the Head judge. Your Staging Area judge came to youithinking that the theme of the team’s performance

is a cooking competition. They are concerned because the theme needs to be about using creativity to overcome

obstacles. As a Head judge you should:

Do nothing, let the team perform and let the long term judges decide what to do next.

Tell the Staging Area judge that they should tell their team they should rewrite its solution.

Ask the team if they can make you an omelet with cheese and mushrooms.

Tell the Long Term judges to give the team a -5 spirit of the problem penalty.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a Long Term judge. The team’s trojan horse is a 6-foot penguin. Its obstacle is global warming (The team

has a pool with cotton balls as water) and the penguin helps the planet to overcome that. When scoring D4 you

should:

Score D4 in the low range because you are not sure.

Score as is. This is okay.

Score D4 in the high range because you are not sure.

Score D4 as is, and then issue a spirit of the problem penalty.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a Long Term judge. The team’s trojan horse is a drop of water. The team camouflages themselves to look

like water and then “rides” on the drop of water to get past the wall. When scoring D4 you should:

Score as is and then issue a spirit of the problem penalty because the team should be riding inside the trojan

horse, not on it.

Score in the low range because you are not sure.

Score as is. This is okay.

Throw it at the team and see what happens.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a problem judge. The team’s obstacle is a language barrier. In the solution a team member has a hard

time communicating, but overcomes this obstacle by learning a new language. The team does not have a physical

representation. When scoring D5 you should:

Score as is because your parents are from a different country and you can relate.

Score D5 a zero because the team does not have a tangible representation.

Score D5c a zero and score the rest of D5 because they do not have a tangible representation.

Score D5 as is.

Tags

CCSS.RI.11-12.8

CCSS.RI.8.7

CCSS.RI.9-10.7

CCSS.RL.11-12.8

CCSS.RL.9-10.7

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a Staging Area judge. On the way to the competition site the team forgot its paperwork. When it comes

time to collect the paperwork you should:

Fill out the paperwork for the team.

Have the team fill out new paper work.

Tell the Head judge to give them a Spirit of the Problem penalty.

Tell the Long Term judges to score in the high range because you don’t like paperwork.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a Long Term judge: The team’s obstacle is that a student is afraid of not passing a math test in school. Its

trojan horse is an all-knowing pencil that helps them study and gives them the confidence to do well on the test.

When scoring D4 and D5 you should:

Score as is. This is okay.

Score in the low range because you would have rather watched a skit about an English class.

Score as is, and then issue a -10 Spirit of the Problem penalty because the pencil did not break down the

wall.

Score in the high range because you can relate to not doing well in math.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You are a Head judge. The team’s character from the Iliad is not from the list in the problem. When talking with

the other judges you should:

Score as is because you don’t believe in lists.

Score D6a & b a zero

Score D6 in the low range.

Score as is, and issue a -20 Spirit of the Problem penalty.

Tags

CCSS.RF.3.3B

CCSS.RF.3.3C

CCSS.RF.3.3D

CCSS.RF.4.3A

CCSS.RF.5.3A

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