
Unity Semester 3 - Quiz 1
Authored by Cody McGiant
Computers
9th - 12th Grade
Used 9+ times

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8 questions
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1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Which class we need to use to check which key has been pressed on the keyboard?
Keyboard
Controller
Input
Click
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What do we need to add to the code to be able to control UI elements in the scripts?
using UnityEngine.GUI;
Using UnityEngine.UI;
We don't have to add anything
using UnityEngine.UserInteractiveObjects;
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What do we need to do to turn controller into a trigger?
Check Is Interactive
Check Is Trigger
Uncheck Object Interaction
We don't have to do anything
4.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What does the transform.LookAt(Vector3 target) method do?
Rotates the object so its Z axis points towards the target
Rotates the object so its X axis points towards the target
Rotates the object so its Y axis points towards the target
Rotates the target to always look at the selected object that contains this method.
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What component does a parent object need to have for the WheelCollider component on the child to work correctly?
Box Collider
Rigidbody
Mesh Renderer
Audio Source
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
To display some information before the variable field in the Inspector we need to add.
[Info("Information")]
[Print("Information")]
[Header("Information")]
[Draw("Information")]
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
To change the sound of the engine when increasing the rpm number, we need to change which field of the Audio Source component?
Pitch
Mute
Volume
Spatial Blend
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