
Week 06: Blueprints vs C++
Authored by Naman Merchant
Other
University
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What's better? Blueprints or C++?
Blueprints, of course
C++. obviously
Neither?
Both of them
2.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Which of the following statements is false? (Choose more than one)
C++ are more performant than BP
C++ can see BP functions
BP has a better API discovery than C++
C++ works better with source control than BP
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Is a BlueprintImplementableEvent the same as a Delegate?
Yes
No
Maybe?
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Can a Blueprint Custom Event bind to a DYNAMIC Delegate created in C++?
Yes
No
Maybe?
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What's the best way to define a delegate?
An object which contains a list of function addresses that can be subscribed to and broadcasted
A function that can call multiple functions inside it through multicast operators
A blueprint event that works only when a parent c++ class calls it
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Decide whether you should write an Actor or a Component to implement the following:
An Enemy
Actor
Component
7.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Decide whether you should write an Actor or a Component to implement the following:
A Proximity Sensor (To change the material parameter)
Actor
Component
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