Lesson 5

Lesson 5

University

20 Qs

quiz-placeholder

Similar activities

Quizz 25%

Quizz 25%

University

20 Qs

EFL: Present perfect vs past simple

EFL: Present perfect vs past simple

University

16 Qs

FBLA Competition Advertising

FBLA Competition Advertising

11th Grade - University

15 Qs

TOPIC 25  - CLASSROOM MANAGEMENT

TOPIC 25 - CLASSROOM MANAGEMENT

University

23 Qs

Basic 11 Review - Bryan Vílchez

Basic 11 Review - Bryan Vílchez

University

21 Qs

Adverbs Present Perfect

Adverbs Present Perfect

7th Grade - University

25 Qs

Technical Writing Short Reports

Technical Writing Short Reports

University

15 Qs

Present continuous

Present continuous

University

20 Qs

Lesson 5

Lesson 5

Assessment

Quiz

World Languages, English

University

Medium

Created by

Joselyn Hernandez

Used 3+ times

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

Which of the following is NOT a way to apply gamification in the classroom?

Class competitions

Teacher vs. Class

Giving learning badges

Student vs student

2.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Does gamification Makes  eLearning  fun  and  interactive?

True

False

3.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

What benefit of gamification is they can get a first-hand look at how their choices within the game result in consequences or rewards. If they do not fare well, then they aren't rewarded for their actions or aren't able to progress to the next level?

Makes  eLearning  fun  and  interactive.

Increases  learner  engagement.

4.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Can a free website that provides learning tools for students, including flashcards, study and game modes be used for gamification?

False

True

5.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Competitions in which two or more people are engaged.

Levels

Challenges between users

Badges

Progress bar

6.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Levels are an element of the Game that allows players to see where they are and how they have progressed.

True

False

7.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Which of these platforms is not for gamification?

Quizziz

Quizlet

       Educanave

  Kahoot

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?