Notes on Blender 3D: Section 15

Notes on Blender 3D: Section 15

6th Grade - University

10 Qs

quiz-placeholder

Similar activities

Arts 6 - Printmaking

Arts 6 - Printmaking

6th Grade

10 Qs

ICT S120 (Prelim Review)

ICT S120 (Prelim Review)

11th Grade

15 Qs

Microbit Features Activity

Microbit Features Activity

6th - 8th Grade

9 Qs

Microcontroller

Microcontroller

11th Grade - University

10 Qs

Input, output and storage de

Input, output and storage de

8th Grade - Professional Development

14 Qs

9G4 CS Python Programming Sequence and Vocabs

9G4 CS Python Programming Sequence and Vocabs

9th Grade

13 Qs

Assessment 08

Assessment 08

University

15 Qs

ZOOM QUIZ

ZOOM QUIZ

1st - 12th Grade

10 Qs

Notes on Blender 3D: Section 15

Notes on Blender 3D: Section 15

Assessment

Quiz

Design, Computers, Arts

6th Grade - University

Practice Problem

Medium

Created by

Ricardo Castillo

Used 1+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The Mirror modifier mirrors any changes made on the original mesh and copies it onto a mirror image.

True

False

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In Edit mode, ALT+left click on any part of an edge of a model to select the entire edge loop.

True

False

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The direction of normals should be outward, parallel to their faces.

True

False

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Confirming normals face the right direction ensures certain functions in Blender work correctly.

True

False

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Applying all modifiers ensures certain functions in Blender work correctly.

True

False

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Vertex groups can be assigned

Modifiers

Textures

Simulations and particles

All of the above

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If a particle hair system is added to a mesh while the Mirror modifier has not yet been applied

Blender will add hair to the entire mesh

Blender will add hair to the mirror image only

Blender will add hair to the original mesh only

None of the above

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?