
Sound Terminology
Authored by Stephen RatcliffeJones
Arts
12th Grade
Used 10+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Diegetic sound is...
Sounds whose source is not visible on the screen, such as music, narration or sound effects for dramatic effect
Sound which the actors can both see and hear
Sound that matches the action on screen and the actors can hear it
Sound which cannot be matched to a visible source, for example – police sirens in the distance
2.
FILL IN THE BLANK QUESTION
1 min • 1 pt
__________ sound is audio which is deliberately increased to draw your attention to it
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Synchronous sound is...
Sound that matches the action on screen and the actors can hear it
Sound which the actors can both see and hear
Sound which cannot be matched to a visible source, for example – police sirens in the distance
Sounds whose source is not visible on the screen, such as music, narration or sound effects for dramatic effect
4.
FILL IN THE BLANK QUESTION
1 min • 1 pt
A ______ _____ is a sound used to transition one clip to the next – usually a change of scene – which helps keep continuity.
5.
FILL IN THE BLANK QUESTION
1 min • 1 pt
A ___________ is a sudden drop in sound, used to indicate that something important is about to happen
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Contrapuntal sounds are...
Sound which is deliberately increased to draw your attention to it
Sounds whose source is not visible on the screen, such as music, narration or sound effects for dramatic effect
Sounds that don't seem to fit with the genre/image. For example in a fight scene in a film you would not expect to hear classical music
Sound which cannot be matched to a visible source, for example – police sirens in the distance
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Non-diegetic sounds are...
Sounds whose source is not visible on the screen, such as music, narration or sound effects for dramatic effect
Sounds used to transition one clip to the next – usually a change of scene – which helps keep continuity.
Sound which is deliberately increased to draw your attention to it
Sound that matches the action on screen and the actors can hear it
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