
HCI-Usable things Psychology
Authored by Khang Mai
Education, Design
University
Used 3+ times

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19 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When simple things need pictures, labels, or instructions, the design has .....
succeeded
failed
completed
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
the range of possible (physical) actions by a user on an artefact are
Affordances
Efforts
Real affordances
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
..... are the actions a user thinks to be possible
Real Affordances
Hidden Affordances
Perceived Affordances
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Perceived affordances may be correct or incorrect
True
False
5.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
What are signifiers?
signs indicating what you can do
to make sure the affordances are clear
pictures, labels, instructions
functions the product provides
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Good affordances
Bad affordances
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
"when you see a button, you want to push it."
Strong affordances
Weak affordances
Singifiers
None of above
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