
Introduction to Unity Meetup 4
Quiz
•
Education
•
2nd Grade - Professional Development
•
Hard
Nicolas Barone
Used 8+ times
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
[NEW] If it says, “Hello there!” in the console, what code was used to create that message?
Debug(“Hello there!”);
Debug.Log("Hello there!");
Debug.Console(“Hello there!”);
Debug.Log(Hello there!);
2.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
If you want to destroy an object when its health reaches 0, what code would be best in the blank space below?(See live stream for code)
private in health = 0;
void Update() {
if (________________) {
Destroy(gameObject);
}
}
health > 0
health.0
health < 1
health < 0
3.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
The code below creates an error that says, "error CS1503: Argument 1: cannot convert from 'UnityEngine.GameObject[]' to UnityEngine.Object'". What could you do to remove the errors?
public GameObject[] enemyPrefabs;
void Start()
{
Instantiate(enemyPrefabs);
}
On line 1, change "enemyPrefabs" to "enemyPrefabs[0]"
On line 3, change "Start()" to "Update()"
On line 5, change "enemyPrefabs" to "enemyPrefabs[0]"
4.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
Which comment best describes the following code?
public class PlayerController : MonoBehaviour
{
//Comment
private void OnTriggerEnter(Collider other){
Destroy(other.gameObject);
}
}
//If player collides with another object, destroy player
//If enemy collides with another object, destroy the enemy
//If player collides with a trigger, destroy player
//If player collides with another object, destroy the other object
5.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
If you want to move the character up continuously as the player presses the up arrow, what code would be best in the two blanks below"
if (Input.___________(__________))
{
transform.Translate(Vector3.up);
}
GetKey(KeyCode.UpArrow)
GetKeyDown(UpArrow)
GetKeyUp(KeyCode.Up)
GetKeyHeld(Vector3.Up)
6.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
[NEW] What will happen when a red ball with a RigidBody and Collider component collides with another blue ball with RigidBody but NO Collider component?(Gravity is disabled)
The balls will go through eachother
The red will bounce off the blue ball
The blue ball will bounce off the red ball
They will both bounce off eachother
7.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
[NEW] What will happen when a red ball with NO RigidBody and a Collider component collides with another blue ball with RigidBody and a Collider component?(Gravity is disabled)
The balls will go through eachother
The red ball will bounce off the blue ball
The blue ball will bounce off the red ball
They will both bounce off eachother
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