GDevelop Concepts

GDevelop Concepts

9th - 12th Grade

9 Qs

quiz-placeholder

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Gdevelop

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GDevelop Concepts

GDevelop Concepts

Assessment

Quiz

Computers

9th - 12th Grade

Medium

Created by

Tim Helland

Used 19+ times

FREE Resource

9 questions

Show all answers

1.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Sprite, Tiled Sprite and Text are examples of a(n) _______ in GDevelop.

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Each level of a game would often be represented by its own _____ in a GDevelop game.

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

A ______ is used to store values or text in a game.

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Objects with a higher _-_____ will appear in front of other objects in the same layer.

5.

FILL IN THE BLANK QUESTION

1 min • 1 pt

A single copy of an object that appears in a scene is called a(n) ________.

6.

FILL IN THE BLANK QUESTION

1 min • 1 pt

When you create a(n) ________ in GDevelop, you will usually add both a condition and an action.

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Global, scene and object are the three types of ___________ in GDevelop.

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Width is measured in the same direction as the __ axis.

x

y

z

origin

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Height is measured in the same direction as the __ axis.

x

y

z

origin