CTI Module 1 Week 5 Recap

CTI Module 1 Week 5 Recap

1st - 2nd Grade

6 Qs

quiz-placeholder

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CTI Module 1 Week 5 Recap

CTI Module 1 Week 5 Recap

Assessment

Quiz

Computers, Other, Education

1st - 2nd Grade

Hard

Created by

Saturday Kids

Used 6+ times

FREE Resource

6 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What did we build last week? [Select the most accurate answer]

Making the CPU Beyblade move

Making a starting page and coding game over

Making a timer and keeping track of high score

All of the above

2.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

Media Image

Which of the following is correct? [You can select more than one]

The blocks held inside the "repeat until" block runs again and again when the condition is False

The blocks held inside the "repeat until" block runs again and again when the condition is True

The blocks below the "repeat until" block runs if the condition is True

The blocks below the "repeat until" block runs if the condition is False

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What happens when the sprite touches the edge?

It says Hello! for 2 seconds

It hides

Nothing happens

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What happens to "Timer" over time?

Timer starts from 0 and increases by 1 every 1 second

Timer starts from 1 and increases by 1 every 1 second

Timer starts from 0 and decreases by 1 every 1 second

Timer stays are 0

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of the following is correct?

If the Timer is bigger than the High score, the High score takes the value of the Timer

If the Timer is bigger than the High score, the Timer takes the value of the High score

If the Timer is smaller than the High score, the High score takes the value of the Timer

If the Timer is smaller than the High score, the Timer takes the value of the High score

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Which is the correct description of the game element 'Mechanics'?

Objects that exist in the space and are used to play in the game

Game control

Aim of the game

Look and feel of the game