GAMIFICATION

Quiz
•
English
•
University
•
Hard
Idilia Castillo
Used 3+ times
FREE Resource
8 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is gamification?
is a game that improve some skill, or reward specific actions, among many other objectives.
is about transforming the classroom environment and regular activities into a game.
is an educational approach to motivate students to learn.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Is an educational approach to motivate students to learn by using video game design and game elements in learning environments.
The challenge
The classroom environment
The gamification of learning
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
1.Increase learner engagement
2.Provide instant feedback
3. Boost Motivation with features Such as badges
What are these?
Benefits of gamification
Advantages of gamification
Disadvantages of gamification
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the Features of Gamification?
Challenges, collaboration, learning, interactions, rewards.
Learning, interactions, rewards, Education, challenges.
Interaction, competitions, challenges, learning, rewards.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Choose the correct answer.
These are some popular games.
Educaplay, Quizizz, Kahoot!
Quizizz, Educplay, Kahoot!
Kahoot!, Quisizz, Educaplay.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
1) High cost of development.
2) Some online games are paid.
3) Some games contain many brand ads.
What are these?
Disadventages of gamification.
Disadvantages of gamification of learning.
Disadvantages of gamification.
7.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What are the benefits of gamification in the the classroom?
Students feel like they have ownership over their learning.
Higher engagement and concentration levels among students.
More fun in the classroom.
Increase learner engagement.
Provide instant feedback.
Students cannot explore different identities through different avatars or characters.
Learning becomes visible through progress indicators.
8.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is the purpose of gamification?
is to bring games and game playing into the classroom to promote learning and deepen student understanding of subject matter.
Increase learner engagement.
is to achieve better results, either to better absorb some knowledge, improve some skill, or reward specific actions.
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