Code.org Unit 3

Code.org Unit 3

5th - 11th Grade

49 Qs

quiz-placeholder

Similar activities

Code.org Unit 3 1-8 Review

Code.org Unit 3 1-8 Review

7th - 8th Grade

50 Qs

TSA Coding Practice Test 2025

TSA Coding Practice Test 2025

8th Grade

50 Qs

Scratch G5 2

Scratch G5 2

5th Grade

45 Qs

Scratch

Scratch

5th Grade

49 Qs

New Scratch

New Scratch

5th Grade

50 Qs

Scratch 3 G6

Scratch 3 G6

6th Grade

45 Qs

General Review Grade 8

General Review Grade 8

7th - 12th Grade

50 Qs

Scratch Revision

Scratch Revision

9th Grade

54 Qs

Code.org Unit 3

Code.org Unit 3

Assessment

Quiz

Computers

5th - 11th Grade

Easy

CCSS
HSG.MG.A.1

Standards-aligned

Created by

Ty Hillegonds

Used 37+ times

FREE Resource

49 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

A part of the program that does not work correctly.

Bug

Break

Loop

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The action of doing something over and over again.

Looping

Bugging

Programming

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The action of doing something over and over again.

Looping

Bugging

Programming

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Function
A placeholder for a piece of information that can change.
a series of images that create the illusion of motion by being shown rapidly one after the other
A piece of code that you can easily call over and over again.
Attributes that describe an object's characteristics

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Abstraction
the rate at which frames in an animation are shown, typically measured in frames per second
A graphic character on the screen with properties that describe its location, movement, and look.
Pulling out specific differences to make one solution work for multiple problems.
in programming, an expression that evaluates to True or False.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Bug
Part of a program that does not work correctly.
the rate at which frames in an animation are shown, typically measured in frames per second
An algorithm that has been coded into something that can be run by a machine.
A graphic character on the screen with properties that describe its location, movement, and look.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image
An algorithm is
a dance
measures your heartbeat
a list of steps to complete a task
musical 

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?