Interactive Animation and Games Lesson 1-4
Flashcard
•
Information Technology (IT)
•
6th - 8th Grade
•
Practice Problem
•
Hard
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35 questions
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1.
FLASHCARD QUESTION
Front
When applying the Problem Solving Process to animation and game design, what would most likely happen during the 'Define' step?
Back
Deciding what you want to make an animation about or who you want to make it for
2.
FLASHCARD QUESTION
Front
A student is working on a word search and realizes their current strategy isn't working, so they switch to a different approach. Which step of the Problem Solving Process does this demonstrate?
Back
Reflect - evaluating and adjusting their approach
3.
FLASHCARD QUESTION
Front
Why is it important for app designers to consider their target users before creating an animation or game?
Back
Different users have different needs, preferences, and abilities that should influence design decisions.
4.
FLASHCARD QUESTION
Front
During the 'Prepare' step of designing an animation or game, which activity would be most beneficial? Options: Defining what problem you're trying to solve, Researching similar animations and games to understand design patterns, Immediately starting to code the final product, Asking users to test the finished product
Back
Researching similar animations and games to understand design patterns
5.
FLASHCARD QUESTION
Front
What is the main advantage of sketching out an animation or game design on paper before programming it?
Back
It allows you to plan and visualize ideas before investing time in coding.
6.
FLASHCARD QUESTION
Front
A student creates an animation but realizes it doesn't meet their user's needs after getting feedback. What should they do next according to the Problem Solving Process?
Back
Use the feedback to improve and iterate on their design
7.
FLASHCARD QUESTION
Front
What makes the Problem Solving Process cyclical rather than linear when designing animations and games?
Back
You may need to return to earlier steps and repeat parts of the process based on what you learn.
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