VEX EXP Spiral Review Test

Flashcard
•
Computers
•
12th Grade
•
Hard
Wayground Content
FREE Resource
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36 questions
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1.
FLASHCARD QUESTION
Front
Which button on the Brain should be selected to Run the Driver Control program once it is highlighted?
Back
The checkmark button on the Brain
2.
FLASHCARD QUESTION
Front
Which of the following driver control configurations are being shown in this image? Tank drive, Left arcade, Right arcade, Split arcade
Back
Split arcade
3.
FLASHCARD QUESTION
Front
Which driver control configuration drives the BaseBot forward, reverse, left, and right using the right joystick? Options: Tank drive, Left arcade, Right arcade, Split arcade
Back
Right arcade
4.
FLASHCARD QUESTION
Front
Which driver control configuration drives the left motor of the BaseBot using the left joystick, and the right motor using the right joystick? Options: Tank drive, Left arcade, Right arcade, Split arcade
Back
Tank drive
5.
FLASHCARD QUESTION
Front
Which of the following is the correct procedure for playing the Drive a Figure Eight challenge? Choose the controller configuration you are most comfortable with and start that project on your Brain; Place your robot at the starting position; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; add four Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!; Place your robot at the starting position; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!; Place your robot in the center of the Field; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot into the Buckyballs; the slowest driver wins!; Place your robot in the center of the Field; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!
Back
Place your robot at the starting position; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!
6.
FLASHCARD QUESTION
Front
What happens if you touch a Buckyball or wall while playing the Challenge Activity?
Back
You have to start over
7.
FLASHCARD QUESTION
Front
How do you win in the Challenge Activity?
Back
You complete the course in the fastest amount of time
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