

Unit3L10and11The Draw Loop and Movement
Flashcard
•
Computers
•
9th - 12th Grade
•
Practice Problem
•
Hard
Wayground Content
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10 questions
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1.
FLASHCARD QUESTION
Front
To create animation in the game lab, you need to use what function?
Back
The Draw Loop
2.
FLASHCARD QUESTION
Front
The number of times the screen is refreshed is also the speed of draw() loop.
Back
World.frameRate
3.
FLASHCARD QUESTION
Front
The lines of code contained inside its block are continuously executed until the program is stopped.
Back
functionDraw()
4.
FLASHCARD QUESTION
Front
Where will the fly move? Options: The fly will move up to the top, The fly will move to the left, The fly will move diagonally, The fly will move downward
Back
The fly will move to the left
5.
FLASHCARD QUESTION
Front
This code will position your sprite or shape in a clockwise rotation in degrees of the sprite. Options: sprite.rotation, frameRate, create.move, sprite.clockwise.
Back
sprite.rotation
6.
FLASHCARD QUESTION
Front
What will happen to the mouse in this code?
Back
The mouse will move from the top left to the bottom right in a diagonal direction.
7.
FLASHCARD QUESTION
Front
What will happen to the jet in this draw loop?
Back
It will fly up from the bottom
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