Unit 3: Lesson 5: Variables Flashcard

Unit 3: Lesson 5: Variables Flashcard

Assessment

Flashcard

Computers

6th Grade

Hard

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10 questions

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1.

FLASHCARD QUESTION

Front

What is a variable in programming?

Back

A symbol or name that holds a value.

2.

FLASHCARD QUESTION

Front

Which of the following is an example of declaring a variable in JavaScript? Options: `var score = 10;`, `print(score);`, `if (score > 10)`, `function score()`

Back

`var score = 10;`

3.

FLASHCARD QUESTION

Front

Explain why variables are important in creating interactive animations and games.

Back

They allow for the storage and manipulation of data, enabling dynamic changes in the game.

4.

FLASHCARD QUESTION

Front

How would you use a variable to keep track of a player's score in a game?

Back

By declaring a variable and updating its value whenever the player scores

5.

FLASHCARD QUESTION

Front

Given the following code snippet, what will be the output?
```javascript
var x = 5;
x = x + 3;
console.log(x);
```

Back

8

6.

FLASHCARD QUESTION

Front

Design a simple algorithm using variables to determine if a number is even or odd. Options: Use a loop to check each digit of the number, Use a variable to store the number and check if the remainder when divided by 2 is zero, Use a function to multiply the number by 2, Use a variable to store the number and check if it is greater than 10

Back

Use a variable to store the number and check if the remainder when divided by 2 is zero

7.

FLASHCARD QUESTION

Front

In a game, you want to increase the difficulty level as the player progresses. How can variables help achieve this?

Back

By storing the player's progress and using it to adjust the difficulty level

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